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Constructor game original on win 10
Constructor game original on win 10





constructor game original on win 10

Graphics:Fixed issue with large scaled meshes with texture mip map streaming. Editor:Removed Extra FileIDs property that appears for some assets in the inspector.

constructor game original on win 10

Editor:Fixed reverting files in Collab occasionally displaying a blank message.

constructor game original on win 10

Editor:Fixed interacting with custom property drawer array resets the scroll bar position. Editor:Fixed importing badly broken prefab variants where components could be assigned to multiple GameObjects. Editor:Fixed crash when duplicating prefabs with ConfigurableJoints. Editor:Fixed an Editor crash when clicking Shader dropdown in Material inspector.

constructor game original on win 10

Editor:Ensured duplicated prefabs retains transform values and other overrides. Core:Fixed executing an IJobParallelFor accessing deallocated memory and cause Unity to crash. Asset Import:Fixed the root node of a model importer preset to be visible and editable. Asset Import:Fixed an issue where some kinds of assets might not refresh after an Editor restart using ADB v1. Asset Import:Fixed an issue where normal import settings get applied to the whole selection when selecting multiple model assets. Asset Import:Fixed an issue where blendShapes normals are broken when upgrading the project. Asset Import:Fixed an issue where blendshapes normals are always recalculated although the blend shape normals import setting is set to 'none'. Android:Fixed wrong rendering in LWRP on GPUs that have EGL_GL_COLORSPACE_SRGB_KHR extension. Android:Fixed a crash when SRP batcher is enabled on Vulkan on Mali GPUs. 2D: Foxed sprite atlases being packed when entering Play Mode when Sprite Packer Mode is set to "Enabled for builds".







Constructor game original on win 10